After what seems like three weeks of nearly no MMO (or indeed, any kind of game) play, I've decided that I have sufficient time today to check in on a few games that I've had the urge to play but held back because I couldn't spare the huge blocks of time.
I'd previously held back because subconsciously I was afraid I'd sink back to old blinders-on habits and fall back into the unexamined life rut of letting an MMO kill time while I stagnated/failed further at work. My last burnout crisis was a huge wake up call in terms of kicking me in the behind and getting me to look more closely at the details of my life.
It's not going to be a fairytale magic wand change here. A pattern established in 8 years doesn't disappear in a month or two of willing it to happen - not unless I really wanted to force drastic changes, and I don't think I'm that desperate yet.
But certainly, I've dug up a new commitment to learning a lot more skills in the course of this year and working a few changes in the span of 3-6 months with more mindful attention paid to what I'm doing. Call it a longform emotion sort of game of change.
The trouble with the longform emotion, of course, is that I'm not very practiced at the long term interval progress measurements of change. My attention span tends to fritter in a month or two. Still, one has to practice in order to get anywhere.
Ironically, neglecting the rut I had fallen into for a couple weeks leads to a ginormous backlog of RSS feeds that went unread, and a remarkable amount of patching required to check out the games I had in mind - RIFT, Minecraft, Skyrim and maybe Guild Wars if there is sufficient time.
My hard disk crisis also meant I had to total a few other games in order to patch up these. Crysis went. It's been three years, I don't think I'm ever getting back to that game. And I also fried the piggs folder of CoHTest. I don't think I'm ever going back to CoX (in terms of a subscription), the new business philosophy has left a nasty taste in my mouth.
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